diff --git a/Paimon_Info/damage_cal/common.py b/Paimon_Info/damage_cal/common.py index ef91295..e4b5a87 100644 --- a/Paimon_Info/damage_cal/common.py +++ b/Paimon_Info/damage_cal/common.py @@ -689,7 +689,7 @@ def get_damage_multipiler(data: dict) -> dict: 'B:l40-增伤-*': (0.2, '被动一满层'), 'B:c2-增伤-*': (0.25, '二命触发'), 'A-e火-n2:普攻第一段': float(skill_data['焰硝庭火舞']['数值']['炽焰箭伤害'][level_e].replace('%普通攻击伤害', '')) / 100.0 * float(skill_data['普通攻击·烟火打扬']['数值']['一段伤害'][level_a].replace('%*2', '')) / 100.0, - 'A-e火-r蒸发1.5:普攻第三段蒸发': (1 + float( + 'A-e火-r蒸发1.5:普攻第三段蒸发': (float( skill_data['焰硝庭火舞']['数值']['炽焰箭伤害'][level_e].replace('%普通攻击伤害', '')) / 100.0) * float( skill_data['普通攻击·烟火打扬']['数值']['三段伤害'][level_a].replace('%', '')) / 100.0, 'Q-e火:琉金火光爆炸': float(skill_data['琉金云间草']['数值']['琉金火光爆炸伤害'][level_q].replace('%', '')) / 100.0