import datetime from pathlib import Path from PIL import Image, ImageDraw, ImageFont from littlepaimon_utils import aiorequests from littlepaimon_utils.files import load_image from ..utils.message_util import MessageBuild res_path = Path() / 'resources' / 'LittlePaimon' def get_font(size, font='msyh.ttc'): return ImageFont.truetype(str(res_path / font), size) def get_open_time(timeStamp1, timeStamp2): dateArray1 = datetime.datetime.utcfromtimestamp(timeStamp1) + datetime.timedelta(days=1) dateArray2 = datetime.datetime.utcfromtimestamp(timeStamp2) + datetime.timedelta(days=1) year = dateArray1.strftime("%Y.") otherStyleTime1 = dateArray1.strftime("%m.%d") otherStyleTime2 = dateArray2.strftime("%m.%d") return year + otherStyleTime1 + '-' + otherStyleTime2 def get_chan_time(timeStamp1, timeStamp2): dateArray1 = datetime.datetime.utcfromtimestamp(timeStamp1) + datetime.timedelta(hours=8) dateArray2 = datetime.datetime.utcfromtimestamp(timeStamp2) + datetime.timedelta(hours=8) date = dateArray1.strftime("%Y.%m.%d") otherStyleTime1 = dateArray1.strftime("%H:%M:%S") otherStyleTime2 = dateArray2.strftime("%H:%M:%S") return f'{date} 结束时间 上{otherStyleTime1} 下{otherStyleTime2}' async def draw_abyss_floor_card(floor, floor_n): floor_img = load_image(res_path / 'abyss' / f'floor{floor_n}_long.png', mode='RGBA') floor_draw = ImageDraw.Draw(floor_img) floor_draw.text((590, 68), f"{floor['star']}/9", font=get_font(30), fill='white') h, h1, h2 = 188.3, 230, 360 for j in floor['levels']: star = load_image(res_path / 'abyss' / 'star.png', mode='RGBA') star_w = 500 for i in range(0, j['star']): floor_img.alpha_composite(star, (star_w, h1 + 94)) star_w += 50 battles = j['battles'] if not battles: return None else: floor_draw.text((140, h), str(get_chan_time(int(battles[0]['timestamp']), int(battles[1]['timestamp']))), font=get_font(21), fill='white') h += 330.3 w = 37 for role in battles[0]['avatars']: id = role['id'] level = role['level'] role_img = load_image(res_path / 'role_card' / f'{id}.png', size=(90, 110), mode='RGBA') role_draw = ImageDraw.Draw(role_img) role_draw.text((25, 86), f'Lv.{level}', font=get_font(18), fill='black') floor_img.alpha_composite(role_img, (w, h1)) w += 105 h1 += 330 w = 37 for role in battles[1]['avatars']: id = role['id'] level = role['level'] role_img = load_image(res_path / 'role_card' / f'{id}.png', size=(90, 110), mode='RGBA') role_draw = ImageDraw.Draw(role_img) role_draw.text((25, 86), f'Lv.{level}', font=get_font(18), fill='black') floor_img.alpha_composite(role_img, (w, h2)) w += 105 h2 += 330 return floor_img async def draw_abyss_card(data, uid, floor_num): if not data: return '数据出错' if data['retcode'] == 10102: return f'uid{uid}没有在米游社公开信息哦' elif data['retcode'] == 10104: return f'uid{uid}有误哦,检查一下吧' elif data['retcode'] != 0: return f'派蒙获取{uid}数据失败了,可能是以下原因:\n1.达到每日30次查询上限了\n2.绑定的cookie失效了\n3.没有在米游社公开信息\n{data["message"]},{data["retcode"]}' data = data['data'] if not data['defeat_rank']: return f'uid{uid}没有深渊数据,请打了8-3之后的层数再来!' total_star = '[' for d in data['floors']: if not d['levels']: is_all = False total_star += str(d['star']) + '-' total_star = total_star.strip('-') + ']' time = (get_open_time(int(data['start_time']), int(data['end_time']))) top_img = load_image(res_path / 'abyss' / 'abyss_total.png', mode='RGBA') top_draw = ImageDraw.Draw(top_img) top_draw.text((15, 22), f'UID:{uid}', font=get_font(21), fill='white') top_draw.text((510, 22), time, font=get_font(21), fill='white') top_draw.text((200, 66), data['max_floor'], font=get_font(21), fill='white') top_draw.text((390, 66), str(data['total_battle_times']), font=get_font(21), fill='white') top_draw.text((490, 66), str(data['total_star']) + total_star, font=get_font(21), fill='white') width = 77 for role in data['reveal_rank']: id = role['avatar_id'] times = role['value'] role_img = load_image(res_path / 'role_card' / f'{id}.png', size=(90, 110), mode='RGBA') role_draw = ImageDraw.Draw(role_img) role_draw.text((25, 86), f'{times}次', font=get_font(18), fill='black') top_img.alpha_composite(role_img, (width, 165)) width += 150 defeat_rank = data['defeat_rank'][0] avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / defeat_rank['avatar_icon'].split('/')[-1] defeat_rank_img = await aiorequests.get_img(url=defeat_rank['avatar_icon'], size=(60, 60), mode='RGBA', save_path=avatar_img) top_draw.text((160, 343), str(defeat_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(defeat_rank_img, (280, 320)) damage_rank = data['damage_rank'][0] avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / damage_rank['avatar_icon'].split('/')[-1] damage_rank_img = await aiorequests.get_img(url=damage_rank['avatar_icon'], size=(60, 60), mode='RGBA', save_path=avatar_img) top_draw.text((495, 343), str(damage_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(damage_rank_img, (590, 320)) take_damage_rank = data['take_damage_rank'][0] avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / take_damage_rank['avatar_icon'].split('/')[ -1] take_damage_rank_img = await aiorequests.get_img(url=take_damage_rank['avatar_icon'], size=(60, 60), mode='RGBA', save_path=avatar_img) top_draw.text((180, 389), str(take_damage_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(take_damage_rank_img, (280, 365)) energy_skill_rank = data['energy_skill_rank'][0] avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / energy_skill_rank['avatar_icon'].split('/')[ -1] energy_skill_rank_img = await aiorequests.get_img(url=energy_skill_rank['avatar_icon'], size=(60, 60), mode='RGBA', save_path=avatar_img) top_draw.text((530, 389), str(energy_skill_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(energy_skill_rank_img, (590, 365)) normal_skill_rank = data['normal_skill_rank'][0] avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / normal_skill_rank['avatar_icon'].split('/')[ -1] normal_skill_rank_img = await aiorequests.get_img(url=normal_skill_rank['avatar_icon'], size=(60, 60), mode='RGBA', save_path=avatar_img) top_draw.text((195, 435), str(normal_skill_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(normal_skill_rank_img, (280, 410)) floor_img_list = [] for floor_n in floor_num: try: floor = data['floors'][floor_n - 9] except IndexError: break if not floor['levels']: break floor_img = await draw_abyss_floor_card(floor, floor_n) if floor_img: floor_img_list.append(floor_img) if floor_img_list: floor_img_num = len(floor_img_list) total_img = Image.new("RGBA", (700, 5 + 524 + 5 + floor_img_num * 1210), (255, 255, 255, 255)) total_img.alpha_composite(top_img, (5, 5)) h = 0 for floor_img in floor_img_list: total_img.alpha_composite(floor_img, (5, 5 + 524 + 5 + h)) h += 1210 return MessageBuild.Image(total_img, quality=75, mode='RGB') else: return MessageBuild.Image(top_img, quality=75, mode='RGB')