import datetime import os from PIL import Image, ImageDraw, ImageFont from utils import aiorequests from utils.message_util import MessageBuild from utils.file_handler import load_image res_path = os.path.join(os.path.dirname(os.path.dirname(__file__)), 'res') def get_font(size): return ImageFont.truetype(os.path.join(res_path, 'msyh.ttc'), size) def get_open_time(timeStamp1, timeStamp2): dateArray1 = datetime.datetime.utcfromtimestamp(timeStamp1) + datetime.timedelta(days=1) dateArray2 = datetime.datetime.utcfromtimestamp(timeStamp2) + datetime.timedelta(days=1) year = dateArray1.strftime("%Y.") otherStyleTime1 = dateArray1.strftime("%m.%d") otherStyleTime2 = dateArray2.strftime("%m.%d") return year + otherStyleTime1 + '-' + otherStyleTime2 def get_chan_time(timeStamp1, timeStamp2): dateArray1 = datetime.datetime.utcfromtimestamp(timeStamp1) + datetime.timedelta(hours=8) dateArray2 = datetime.datetime.utcfromtimestamp(timeStamp2) + datetime.timedelta(hours=8) date = dateArray1.strftime("%Y.%m.%d") otherStyleTime1 = dateArray1.strftime("%H:%M:%S") otherStyleTime2 = dateArray2.strftime("%H:%M:%S") time_consumed = timeStamp2 - timeStamp1 return f'{date} {otherStyleTime1}-{otherStyleTime2} {str(time_consumed // 60).rjust(2, "0")}分{str(time_consumed % 60).rjust(2, "0")}秒' async def draw_abyss_floor_card(floor, floor_n): floor_img = load_image(os.path.join(res_path, 'abyss', f'floor{floor_n}_long.png'), mode='RGBA') floor_draw = ImageDraw.Draw(floor_img) floor_draw.text((590, 68), f"{floor['star']}/9", font=get_font(30), fill='white') h, h1, h2 = 188.3, 230, 360 for j in floor['levels']: star = load_image(os.path.join(res_path, 'abyss', 'star.png'), mode='RGBA') star_w = 500 for i in range(0, j['star']): floor_img.alpha_composite(star, (star_w, h1 + 94)) star_w += 50 battles = j['battles'] if not battles: floor_draw.text((183, h + 135), '未有战斗记录', font=get_font(25), fill='white') else: floor_draw.text((140, h), str(get_chan_time(int(battles[0]['timestamp']), int(battles[1]['timestamp']))), font=get_font(21), fill='white') h += 330.3 w = 37 for role in battles[0]['avatars']: id = role['id'] level = role['level'] role_img = load_image(os.path.join(res_path, 'role_card', f'{id}.png'), size=(90, 110), mode='RGBA') role_draw = ImageDraw.Draw(role_img) role_draw.text((25, 86), f'Lv.{level}', font=get_font(18), fill='black') floor_img.alpha_composite(role_img, (w, h1)) w += 105 h1 += 330 w = 37 for role in battles[1]['avatars']: id = role['id'] level = role['level'] role_img = load_image(os.path.join(res_path, 'role_card', f'{id}.png'), size=(90, 110), mode='RGBA') role_draw = ImageDraw.Draw(role_img) role_draw.text((25, 86), f'Lv.{level}', font=get_font(18), fill='black') floor_img.alpha_composite(role_img, (w, h2)) w += 105 h2 += 330 return floor_img async def draw_abyss_card(data, uid, floor_num): if not data: return '数据出错' if data['retcode'] == 10102: return '这uid没有在米游社公开信息哦' elif data['retcode'] == 10104: return 'uid有误哦,检查一下或再手动输入一次uid吧' elif data['retcode'] != 0: return f'派蒙获取数据失败了,可能是以下原因:\n1.达到每日30次查询上限了\n2.绑定的cookie失效了\n3.没有在米游社公开信息\n{data["message"]},{data["retcode"]}' data = data['data'] if not data['defeat_rank']: return '没有深渊数据,请打了8-3之后的层数再来!' total_star = '[' for d in data['floors']: if not d['levels']: is_all = False total_star += str(d['star']) + '-' total_star = total_star.strip('-') + ']' time = (get_open_time(int(data['start_time']), int(data['end_time']))) top_img = load_image(os.path.join(res_path, 'abyss', 'abyss_total.png'), mode='RGBA') top_draw = ImageDraw.Draw(top_img) top_draw.text((15, 22), f'UID:{uid}', font=get_font(21), fill='white') top_draw.text((510, 22), time, font=get_font(21), fill='white') top_draw.text((200, 66), data['max_floor'], font=get_font(21), fill='white') top_draw.text((390, 66), str(data['total_battle_times']), font=get_font(21), fill='white') top_draw.text((490, 66), str(data['total_star']) + total_star, font=get_font(21), fill='white') width = 77 for role in data['reveal_rank']: id = role['avatar_id'] times = role['value'] role_img = load_image(os.path.join(res_path, 'role_card', f'{id}.png'), size=(90, 110), mode='RGBA') role_draw = ImageDraw.Draw(role_img) role_draw.text((25, 86), f'{times}次', font=get_font(18), fill='black') top_img.alpha_composite(role_img, (width, 165)) width += 150 defeat_rank = data['defeat_rank'][0] defeat_rank_img = await aiorequests.get_img(url=defeat_rank['avatar_icon'], size=(60, 60), mode='RGBA') top_draw.text((160, 343), str(defeat_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(defeat_rank_img, (280, 320)) damage_rank = data['damage_rank'][0] damage_rank_img = await aiorequests.get_img(url=damage_rank['avatar_icon'], size=(60, 60), mode='RGBA') top_draw.text((495, 343), str(damage_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(damage_rank_img, (590, 320)) take_damage_rank = data['take_damage_rank'][0] take_damage_rank_img = await aiorequests.get_img(url=take_damage_rank['avatar_icon'], size=(60, 60), mode='RGBA') top_draw.text((180, 389), str(take_damage_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(take_damage_rank_img, (280, 365)) energy_skill_rank = data['energy_skill_rank'][0] energy_skill_rank_img = await aiorequests.get_img(url=energy_skill_rank['avatar_icon'], size=(60, 60), mode='RGBA') top_draw.text((530, 389), str(energy_skill_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(energy_skill_rank_img, (590, 365)) normal_skill_rank = data['normal_skill_rank'][0] normal_skill_rank_img = await aiorequests.get_img(url=normal_skill_rank['avatar_icon'], size=(60, 60), mode='RGBA') top_draw.text((195, 435), str(normal_skill_rank['value']), font=get_font(21), fill='white') top_img.alpha_composite(normal_skill_rank_img, (280, 410)) floor_img_list = [] for floor_n in floor_num: floor = data['floors'][floor_n - 9] if not floor['levels']: break floor_img = await draw_abyss_floor_card(floor, floor_n) floor_img_list.append(floor_img) floor_img_num = len(floor_img_list) total_img = Image.new("RGBA", (700, 5 + 524 + 5 + floor_img_num * 1210), (255, 255, 255, 255)) total_img.alpha_composite(top_img, (5, 5)) h = 0 for floor_img in floor_img_list: total_img.alpha_composite(floor_img, (5, 5 + 524 + 5 + h)) h += 1210 return MessageBuild.Image(total_img, quality=75)