LittlePaimon/Paimon_Info/draw_abyss_info.py

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Python
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import datetime
from pathlib import Path
from PIL import Image, ImageDraw, ImageFont
from littlepaimon_utils import aiorequests
from littlepaimon_utils.files import load_image
from ..utils.message_util import MessageBuild
res_path = Path() / 'resources' / 'LittlePaimon'
def get_font(size, font='msyh.ttc'):
return ImageFont.truetype(str(res_path / font), size)
def get_open_time(timeStamp1, timeStamp2):
dateArray1 = datetime.datetime.utcfromtimestamp(timeStamp1) + datetime.timedelta(days=1)
dateArray2 = datetime.datetime.utcfromtimestamp(timeStamp2) + datetime.timedelta(days=1)
year = dateArray1.strftime("%Y.")
otherStyleTime1 = dateArray1.strftime("%m.%d")
otherStyleTime2 = dateArray2.strftime("%m.%d")
return year + otherStyleTime1 + '-' + otherStyleTime2
def get_chan_time(timeStamp1, timeStamp2):
dateArray1 = datetime.datetime.utcfromtimestamp(timeStamp1) + datetime.timedelta(hours=8)
dateArray2 = datetime.datetime.utcfromtimestamp(timeStamp2) + datetime.timedelta(hours=8)
date = dateArray1.strftime("%Y.%m.%d")
otherStyleTime1 = dateArray1.strftime("%H:%M:%S")
otherStyleTime2 = dateArray2.strftime("%H:%M:%S")
return f'{date} 结束时间 上{otherStyleTime1}{otherStyleTime2}'
async def draw_abyss_floor_card(floor, floor_n):
floor_img = load_image(res_path / 'abyss' / f'floor{floor_n}_long.png', mode='RGBA')
floor_draw = ImageDraw.Draw(floor_img)
floor_draw.text((590, 68), f"{floor['star']}/9", font=get_font(30), fill='white')
h, h1, h2 = 188.3, 230, 360
for j in floor['levels']:
star = load_image(res_path / 'abyss' / 'star.png', mode='RGBA')
star_w = 500
for i in range(0, j['star']):
floor_img.alpha_composite(star, (star_w, h1 + 94))
star_w += 50
battles = j['battles']
if not battles:
return None
else:
floor_draw.text((140, h), str(get_chan_time(int(battles[0]['timestamp']), int(battles[1]['timestamp']))),
font=get_font(21), fill='white')
h += 330.3
w = 37
for role in battles[0]['avatars']:
id = role['id']
level = role['level']
role_img = load_image(res_path / 'role_card' / f'{id}.png', size=(90, 110), mode='RGBA')
role_draw = ImageDraw.Draw(role_img)
role_draw.text((25, 86), f'Lv.{level}', font=get_font(18), fill='black')
floor_img.alpha_composite(role_img, (w, h1))
w += 105
h1 += 330
w = 37
for role in battles[1]['avatars']:
id = role['id']
level = role['level']
role_img = load_image(res_path / 'role_card' / f'{id}.png', size=(90, 110), mode='RGBA')
role_draw = ImageDraw.Draw(role_img)
role_draw.text((25, 86), f'Lv.{level}', font=get_font(18), fill='black')
floor_img.alpha_composite(role_img, (w, h2))
w += 105
h2 += 330
return floor_img
async def draw_abyss_card(data, uid, floor_num):
if not data:
return '数据出错'
if data['retcode'] == 10102:
return f'uid{uid}没有在米游社公开信息哦'
elif data['retcode'] == 10104:
return f'uid{uid}有误哦,检查一下吧'
elif data['retcode'] != 0:
return f'派蒙获取{uid}数据失败了,可能是以下原因:\n1.达到每日30次查询上限了\n2.绑定的cookie失效了\n3.没有在米游社公开信息\n{data["message"]},{data["retcode"]}'
data = data['data']
if not data['defeat_rank']:
return f'uid{uid}没有深渊数据请打了8-3之后的层数再来!'
total_star = '['
for d in data['floors']:
if not d['levels']:
is_all = False
total_star += str(d['star']) + '-'
total_star = total_star.strip('-') + ']'
time = (get_open_time(int(data['start_time']), int(data['end_time'])))
top_img = load_image(res_path / 'abyss' / 'abyss_total.png', mode='RGBA')
top_draw = ImageDraw.Draw(top_img)
top_draw.text((15, 22), f'UID{uid}', font=get_font(21), fill='white')
top_draw.text((510, 22), time, font=get_font(21), fill='white')
top_draw.text((200, 66), data['max_floor'], font=get_font(21), fill='white')
top_draw.text((390, 66), str(data['total_battle_times']), font=get_font(21), fill='white')
top_draw.text((490, 66), str(data['total_star']) + total_star, font=get_font(21), fill='white')
width = 77
for role in data['reveal_rank']:
id = role['avatar_id']
times = role['value']
role_img = load_image(res_path / 'role_card' / f'{id}.png', size=(90, 110), mode='RGBA')
role_draw = ImageDraw.Draw(role_img)
role_draw.text((25, 86), f'{times}', font=get_font(18), fill='black')
top_img.alpha_composite(role_img, (width, 165))
width += 150
defeat_rank = data['defeat_rank'][0]
avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / defeat_rank['avatar_icon'].split('/')[-1]
defeat_rank_img = await aiorequests.get_img(url=defeat_rank['avatar_icon'], size=(60, 60), mode='RGBA',
save_path=avatar_img)
top_draw.text((160, 343), str(defeat_rank['value']), font=get_font(21), fill='white')
top_img.alpha_composite(defeat_rank_img, (280, 320))
damage_rank = data['damage_rank'][0]
avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / damage_rank['avatar_icon'].split('/')[-1]
damage_rank_img = await aiorequests.get_img(url=damage_rank['avatar_icon'], size=(60, 60), mode='RGBA',
save_path=avatar_img)
top_draw.text((495, 343), str(damage_rank['value']), font=get_font(21), fill='white')
top_img.alpha_composite(damage_rank_img, (590, 320))
take_damage_rank = data['take_damage_rank'][0]
avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / take_damage_rank['avatar_icon'].split('/')[
-1]
take_damage_rank_img = await aiorequests.get_img(url=take_damage_rank['avatar_icon'], size=(60, 60), mode='RGBA',
save_path=avatar_img)
top_draw.text((180, 389), str(take_damage_rank['value']), font=get_font(21), fill='white')
top_img.alpha_composite(take_damage_rank_img, (280, 365))
energy_skill_rank = data['energy_skill_rank'][0]
avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / energy_skill_rank['avatar_icon'].split('/')[
-1]
energy_skill_rank_img = await aiorequests.get_img(url=energy_skill_rank['avatar_icon'], size=(60, 60), mode='RGBA',
save_path=avatar_img)
top_draw.text((530, 389), str(energy_skill_rank['value']), font=get_font(21), fill='white')
top_img.alpha_composite(energy_skill_rank_img, (590, 365))
normal_skill_rank = data['normal_skill_rank'][0]
avatar_img = Path() / 'data' / 'LittlePaimon' / 'res' / 'avatar_side' / normal_skill_rank['avatar_icon'].split('/')[
-1]
normal_skill_rank_img = await aiorequests.get_img(url=normal_skill_rank['avatar_icon'], size=(60, 60), mode='RGBA',
save_path=avatar_img)
top_draw.text((195, 435), str(normal_skill_rank['value']), font=get_font(21), fill='white')
top_img.alpha_composite(normal_skill_rank_img, (280, 410))
floor_img_list = []
for floor_n in floor_num:
try:
floor = data['floors'][floor_n - 9]
except IndexError:
break
if not floor['levels']:
break
floor_img = await draw_abyss_floor_card(floor, floor_n)
if floor_img:
floor_img_list.append(floor_img)
if floor_img_list:
floor_img_num = len(floor_img_list)
total_img = Image.new("RGBA", (700, 5 + 524 + 5 + floor_img_num * 1210), (255, 255, 255, 255))
total_img.alpha_composite(top_img, (5, 5))
h = 0
for floor_img in floor_img_list:
total_img.alpha_composite(floor_img, (5, 5 + 524 + 5 + h))
h += 1210
return MessageBuild.Image(total_img, quality=75, mode='RGB')
else:
return MessageBuild.Image(top_img, quality=75, mode='RGB')