LittlePaimon/Paimon_Gacha/__init__.py

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import re
from .gacha_info import *
from .gacha_res import more_ten
from ..utils.config import config
from ..utils.util import FreqLimiter
from ..utils.http_util import aiorequests
from typing import Dict, Union
from nonebot import on_command, on_regex
from nonebot.params import RegexDict
from nonebot.adapters.onebot.v11 import MessageSegment, MessageEvent, GroupMessageEvent
__usage__ = '''
1.[抽n十连xx池]抽n次xx池的十连最多同时5次
*池子和官方同步有角色1|角色2|武器|常驻默认为角色1
2.[模拟抽卡记录]查看模拟抽卡记录总结
3.[模拟抽卡记录 角色/武器]查看模拟抽卡抽到的五星角色/武器
4.[删除模拟抽卡记录]顾名思义
5.[选择定轨 武器全名]选择武器定轨
6.[查看定轨]查看当前定轨的武器
7.[删除定轨]删除当前定轨的武器
'''
__help_version__ = '1.0.1'
sim_gacha = on_regex(r'^抽((?P<num>\d+)|(?:.*))十连(?P<pool>.*?)$', priority=5, block=True)
show_log = on_command('模拟抽卡记录', aliases={'查看模拟抽卡记录'}, priority=5, block=True)
delete_log = on_command('删除模拟抽卡记录', priority=5, block=True)
show_dg = on_command('查看定轨', priority=5, block=True)
delete_dg = on_command('删除定轨', priority=5, block=True)
choose_dg = on_command('选择定轨', priority=5, block=True)
lmt_group = FreqLimiter(config.paimon_gacha_cd_group)
lmt_user = FreqLimiter(config.paimon_gacha_cd_user)
@sim_gacha.handle()
async def gacha(event: Union[MessageEvent, GroupMessageEvent], reGroup: Dict = RegexDict()):
uid = str(event.user_id)
init_user_info(uid)
sender = event.sender
num = reGroup['num']
pool = reGroup['pool']
if num:
if num.isdigit():
num = int(num)
if num > 5:
await sim_gacha.finish('最多只能同时5十连哦', at_sender=True)
else:
num = 1
else:
num = 1
if not pool:
pool = '角色1'
gacha_type = gacha_type_by_name(pool)
if gacha_type == 0:
await sim_gacha.finish('卡池名称出错,请选择角色1|角色2|武器|常驻', at_sender=True)
if event.message_type == 'group':
if not lmt_group.check(event.group_id):
await sim_gacha.finish(f'本群模拟抽卡冷却中(剩余{lmt_group.left_time(event.group_id)}秒)')
else:
lmt_group.start_cd(event.group_id, config.paimon_gacha_cd_group)
if event.message_type != 'guild':
if not lmt_user.check(event.user_id):
await sim_gacha.finish(f'个人模拟抽卡冷却中(剩余{lmt_user.left_time(event.user_id)}秒)')
else:
lmt_user.start_cd(event.user_id, config.paimon_gacha_cd_user)
if isinstance(gacha_type, int):
data = await gacha_info_list()
gacha_data = sorted(list(filter(lambda x: x['gacha_type'] == gacha_type, data)), key=lambda x: x['end_time'])[
-1]
gacha_id = gacha_data['gacha_id']
gacha_data = await gacha_info(gacha_id)
else:
gacha_data = globals()[gacha_type]
img = await more_ten(uid, gacha_data, num, sender)
save_user_info()
await sim_gacha.finish(MessageSegment.image(img), at_sender=True)
@show_log.handle()
async def show_log_handler(event: MessageEvent):
uid = str(event.user_id)
init_user_info(uid)
# gacha_list = user_info[uid]['gacha_list']
if user_info[uid]['gacha_list']['wish_total'] == 0:
await show_log.finish('你此前并没有抽过卡哦', at_sender=True)
msg = event.message.extract_plain_text().replace('模拟抽卡记录', '').strip()
if msg == '角色' or msg == '武器':
res = get_rw_record(msg, uid)
else:
data = user_info[uid]['gacha_list']
res = '你的模拟抽卡记录如下:\n'
res += '你在本频道总共抽卡{%s}次\n其中五星共{%s}个,四星共{%s}个\n' % (
user_info[uid]['gacha_list']['wish_total'], user_info[uid]['gacha_list']['wish_5'],
user_info[uid]['gacha_list']['wish_4'])
try:
t5 = '{:.2f}%'.format(data['wish_5'] / (
data['wish_total'] - data['gacha_5_role'] - data['gacha_5_weapon'] - data[
'gacha_5_permanent']) * 100)
except:
t5 = '0.00%'
try:
u5 = '{:.2f}%'.format(data['wish_5_up'] / data['wish_5'] * 100)
except:
u5 = '0.00%'
try:
t4 = '{:.2f}%'.format(data['wish_4'] / (
data['wish_total'] - data['gacha_4_role'] - data['gacha_4_weapon'] - data[
'gacha_4_permanent']) * 100)
except:
t4 = '0.00%'
try:
u4 = '{:.2f}%'.format(data['wish_4_up'] / data['wish_4'] * 100)
except:
u4 = '0.00%'
dg_name = data['dg_name'] if data['dg_name'] != '' else '未定轨'
res += '五星出货率为{%s} up率为{%s}\n四星出货率为{%s} up率为{%s}\n' % (t5, u5, t4, u4)
res += '·|角色池|·\n目前{%s}抽未出五星 {%s}抽未出四星\n下次五星是否up:{%s}\n' % (
data['gacha_5_role'], data['gacha_4_role'], data['is_up_5_role'])
res += '·|武器池|·\n目前{%s}抽未出五星 {%s}抽未出四星\n下次五星是否up:{%s}\n' % (
data['gacha_5_weapon'], data['gacha_4_weapon'], data['is_up_5_weapon'])
res += '定轨武器为{%s},能量值为{%s}\n' % (dg_name, data['dg_time'])
res += '·|常驻池|·\n目前{%s}抽未出五星 {%s}抽未出四星\n' % (data['gacha_5_permanent'], data['gacha_4_permanent'])
await show_log.finish(res, at_sender=True)
def get_rw_record(msg, uid):
if msg == '角色':
if not len(user_info[uid]['role_list']):
res = '你还没有角色'
else:
res = '你所拥有的角色如下:\n'
for role in user_info[uid]['role_list'].items():
if len(role[1]['星级']) == 5:
res += '%s%s 数量: %s 出货: %s\n' % (role[1]['星级'], role[0], role[1]['数量'], role[1]['出货'])
else:
res += '%s%s 数量: %s\n' % (role[1]['星级'], role[0], role[1]['数量'])
else:
if not len(user_info[uid]['weapon_list']):
res = '你还没有武器'
else:
res = '你所拥有的武器如下:\n'
for wp in user_info[uid]['weapon_list'].items():
if len(wp[1]['星级']) == 5:
res += '%s%s 数量: %s 出货: %s\n' % (wp[1]['星级'], wp[0], wp[1]['数量'], wp[1]['出货'])
else:
res += '%s%s 数量: %s\n' % (wp[1]['星级'], wp[0], wp[1]['数量'])
res = res.replace('[', '')
res = res.replace(']', '')
res = res.replace(',', ' ')
return res
@delete_log.handle()
async def delete_log_handler(event: MessageEvent):
uid = str(event.user_id)
init_user_info(uid)
try:
del user_info[uid]
save_user_info()
await delete_log.finish('你的抽卡记录删除成功', at_sender=True)
except:
await delete_log.finish('你的抽卡记录删除失败', at_sender=True)
@choose_dg.handle()
async def choose_dg_handler(event: MessageEvent):
uid = str(event.user_id)
init_user_info(uid)
dg_weapon = event.message.extract_plain_text().strip()
weapon_up_list = await get_dg_weapon()
if dg_weapon not in weapon_up_list:
await choose_dg.finish(f'该武器无定轨,请输入全称[{weapon_up_list[0]}|{weapon_up_list[1]}]', at_sender=True)
else:
if dg_weapon == user_info[uid]['gacha_list']['dg_name']:
await choose_dg.finish('你当前已经定轨该武器,无需更改')
else:
user_info[uid]['gacha_list']['dg_name'] = dg_weapon
user_info[uid]['gacha_list']['dg_time'] = 0
save_user_info()
await choose_dg.finish(f'定轨成功,定轨能量值已重置,当前定轨武器为:{dg_weapon}')
@delete_dg.handle()
async def delete_dg_handler(event: MessageEvent):
uid = str(event.user_id)
init_user_info(uid)
if user_info[uid]['gacha_list']['dg_name'] == '':
await delete_dg.finish('你此前并没有定轨记录哦', at_sender=True)
else:
user_info[uid]['gacha_list']['dg_name'] = ''
user_info[uid]['gacha_list']['dg_time'] = 0
save_user_info()
await delete_dg.finish('你的定轨记录删除成功', at_sender=True)
@show_dg.handle()
async def show_dg_handler(event: MessageEvent):
uid = str(event.user_id)
init_user_info(uid)
weapon_up_list = await get_dg_weapon()
dg_weapon = user_info[uid]['gacha_list']['dg_name']
dg_time = user_info[uid]['gacha_list']['dg_time']
if dg_weapon == '':
await show_dg.finish(f'你当前未定轨武器,可定轨武器有 {weapon_up_list[0]}|{weapon_up_list[1]} ,请使用[选择定轨 武器全称]来进行定轨',
at_sender=True)
else:
await show_dg.finish(f'你当前定轨的武器为 {dg_weapon} ,能量值为 {dg_time}', at_sender=True)
async def get_dg_weapon():
weapon_up_list = []
data = await gacha_info_list()
f = lambda x: x['gacha_type'] == 302
gacha_data = sorted(list(filter(f, data)), key=lambda x: x['end_time'])[-1]
gacha_id = gacha_data['gacha_id']
gacha_data = await gacha_info(gacha_id)
for weapon in gacha_data['r5_up_items']:
weapon_up_list.append(weapon['item_name'])
return weapon_up_list
def gacha_type_by_name(gacha_type):
if re.match(r'^角色1|限定1|角色2|限定2(?:池)$', gacha_type):
return 301
# if re.match(r'^角色1|限定1(?:池)$', gacha_type):
# return 301
# if re.match(r'^角色2|限定2(?:池)$', gacha_type):
# return 400
if re.match(r'^武器|武器池$', gacha_type):
return 302
if re.match(r'^常驻|普(?:池)$', gacha_type):
return 200
if re.match(r'^新角色1|新限定1|新角色2|新限定2(?:池)$', gacha_type):
return 'role_1_pool'
if re.match(r'^彩蛋池?$', gacha_type):
return 'all_star'
# if re.match(r'^新角色1|新限定1(?:池)$', gacha_type):
# return 'role_1_pool'
# if re.match(r'^新角色2|新限定2(?:池)$', gacha_type):
# return 'role_2_pool'
if re.match(r'^新武器|新武器池$', gacha_type):
return 'weapon_pool'
return 0
BASE_URL = 'https://webstatic.mihoyo.com/hk4e/gacha_info/cn_gf01/%s'
async def gacha_info_list():
res = await aiorequests.get(url=BASE_URL % 'gacha/list.json')
json_data = res.json()
return json_data['data']['list']
async def gacha_info(gacha_id):
res = await aiorequests.get(url=BASE_URL % gacha_id + '/zh-cn.json')
return res.json()